I did three main approaches towards a mouse design, focusing (from left to right) on the human hand shape, a single-handed shape, and an ambidextrous shape.
Color + Layout Studies Adobe Photoshop CS5
After the initial sketches, one of the forms were arbitrarily chosen to do further studies with. Besides experimenting with color, button/grip/padding layouts as well as possible parting lines for manufacturing were also explored.
Shape and Form Exploration Rhino
These were a series of quick shape and form iterations done in Rhino. The final form (bottom left corner) was chosen for further refinement.
Mouse Parts SolidWorks, Photoview 360
These were the individual part files for the mouse; the completed 3D printed model was produced directly from these three part files.
Mouse Assembly, exploded view to show separate parts. SolidWorks, Photoview 360
Final 3D Printed Appearance Model, Profile View Nylon
Final 3D Printed Appearance Model, Bottom View Nylon
The mouse was assembled using a self-tapping #6 screw.
Mice Material Iterations Photoview 360, Adobe Photoshop CS5
Mice Color Iterations Photoview 360, Adobe Photoshop CS5